![]() ![]() It is actually EASIER to survive untill the boss on _INSANE_ mode, than it is to kill the normal mode boss. BUT, because the normal-mode boss's HP is so high, i am unable to kill it outright. Even surviving all 50 waves of Hard mode is fairly easy and no challenge. I am a player who can effortlessly cruise through all 50 waves of normal, which offer NO challenge whatsoever and are extremely boring/pointless the 25th time around. Let me say this in simpler terms: I am a player who can SURVIVE all 50 waves of extreme mode. The creator seems to have forgotten this when making the latest patch. This means the boss HP was never set with killing bosses OUTRIGHT in mind. This means the HP is far higher than it normally would be, to allow 'super-pros' to show themselves superior to merely 'average pros'. The creator always set the boss HP on the basis of "Testing" a maze, rather than HP a player in that difficulty category would actually be expected to kill. and ive cleared extreme.īUT, to simply ATTEMPT a difficulty - under the new patch - the previous boss has to be killed OUTRIGHT with the full 2.5 million damage. Lets be clear here, people can earn colours (an extravagant reward, the sort of thing to show oneself a hardcore gamer) for simply clearing a difficulty. ![]() The latest patch denies me the right to even play hard mode, until i "kill" the boss of normal mode. I am a player who can make it to the boss on extreme mode, and i have spent several days enjoying the challenge of trying to make it to the boss on Insane. Gem TD just got ruined, with the latest patch. ![]()
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